This package is distributed for these who do now wish to separate declarations and implementation. We're looking for feedback from developers like you. Take the survey. Skip To Content. Toggle navigation. Unity 5. Package Manager. For projects that support PackageReference , copy this XML node into the project file to reference the package. The NuGet Team does not provide support for this client.
Please contact its maintainers for support. Microsoft Mixed Reality Toolkit 2. NOTE: 2. Please use 2. Previous 1 2 3 4 5 6 Next. Previous Next. You signed in with another tab or window.
Reload to refresh your session. If you are using an older version of Unity, the installer offline documentation matches that version of Unity. However if you chose not to install local documentation, or want to ensure you can access the latest publish of the documentation, you can access older versions of the Unity documentation online.
See list below. Documentation for Unity versions which are no longer the current full release or beta release version of Unity. This documentation is frozen - we do not correct, update or republish it. We have a range of optimized and rigged hand models you can choose from. A customizable layer that exists between the Unity game engine and real-world hand physics.
Use the Interaction Engine to create natural object interactions and user interfaces. Supports both hands and PC controllers. The Core package provides the foundation for VR applications with a minimal interface between Unity and our hand tracking controllers.
Current and past versions of our Unity Modules can be found in Legacy Releases.
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